All Posts in Godot

Share your creations!


Do you want to know more about the game?
Check out this article that summarizes all the work done from the beginning to the current version
https://megacomputerblue.blogspot.com/2023/11/run-ghost-direccio…


Continue to learn and practice to improve our knowledge on #godotengine. A simple avoider on our #protoday #duodolan



Working on enemy behavior. Right now they just wander randomly. It's hard to tell from the animation, but I actually coded it to play backwards when they walk backwards
Made a new level select screen


Hey all! I'm here with The Town of Persephone's first devlog, showcasing the ability to hide in the grass to escape it.
I am working on sound design as well and it will be awhile before there's sound in the game. Stay tuned for more!


Subzero Tides is a sci-fi colony builder set on Europa moon. Build a self-sustaining colony, harness geothermal vents for power and manage colonists in a compelling blend of exploration, survival, and strategic decision-making.
[Day 3 RELOADED] Still replacing polygons with pixel art. Meanwhile, there is a death animation, powerups and more! Also tried replacing the old enemy movement with AI pathfinding but there's bugs. Please rate!
Video: https://www.youtube.com/watch?v=3IvcWff8HNg

3 Days of Development in a Row - CSRampage Showcase #1
3 Days of Development in a Row - CSRampage Showcase #1I took a break from developing my new indie game, Celestial Rampage for personal reasons, but I'm back ...
https://www.youtube.com/watch?v=3IvcWff8HNg