All Posts in Godot

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Finally, we got projectiles!
Of course, Smitty doesn't get it outright, he needs the Ability Bubbles to be able to shoot projectiles.
Also, if you question the super basic UI, it's only temporary. Don't worry, folks.


I played I AM YOUR BEAST and..
it gave me this stupid idea were you reload by throwing your weapon on things🔥


Testing the wasps today. They are one of the first outwardly aggressive Insectiles in the game - I think the variety will be super refreshing!


















A lil update on my game The Tennis Academy! 🎾
You can Wishlist the game on Steam! It’d mean a lot to me if you do!! https://store.steampowered.com/app/2921530/The_Tennis_Academy/


Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen


Working on a random enemy/weapon generator and stumbled upon this very joyful group of friends


Playing around with animation sequences in Godot


In preparation for the next release, a new landscape type level has been created. Now on with the operational tests!


New area for Deltafall