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Share your creations!

Added one of the most bizarre SNES bosses ever...


remaking the damage system too
sounds are NOT by me, ima make them later
the model and animations were rushed just so that i can have something to work with. Ima remake them later too

screenshot thingy
one thing you may have noticed is that AMMO variable over there
it's a weird mechanic where every time you shoot your ammo goes down
and you have to shoot ammo boxes to reload
isn't that neat?


I added a health system and an invincibility function! Next, I plan to add a knockback effect when the player takes damage...
Oh, and thereâs a ton of bugs I still need to fix.

I have taken a turn in tweaking everything I made up until this very moment!
(This has to be the first ever legitemate devlog for this lol)
The header art is present by @hooded-the-original by the way!!!




Greybox continues. This is a part of the depot level that is less about processing goods and more about multi level office space.



Witness the evolution of the slime enemy. What started as a simple blob has turned into a small army of slimy creatures.
A đ¯đŋđŽđģđą đģđ˛đ đ´đŽđēđ˛đŊđšđŽđ đđŋđŽđļđšđ˛đŋ of đđĸđĄđđđĄđđ: đđ˛đŽđđļđģđ´ đĸđđ-đđ¯đ° will be shown for the first time exclusively at the upcoming HORROR GAME AWARDS!
SUPER STOKED to be featured in this awesome event
đļđģ đŧđģđšđ đŗ đąđŽđđ!
You should check it out!
https://thehorrorgameawards.com/


I added Crates, Barrels & Bales đ¤¯


#screenshotsaturday is here!
And I have a sneak peek from "Welcome Back, Commander".
Behold, the mighty Cthulu!