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Share your creations!

Added one of the most bizarre SNES bosses ever...

#gamedev #indiegame #mrnutz #castlevania

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remaking the damage system too

sounds are NOT by me, ima make them later

the model and animations were rushed just so that i can have something to work with. Ima remake them later too

screenshot thingy

one thing you may have noticed is that AMMO variable over there

it's a weird mechanic where every time you shoot your ammo goes down

and you have to shoot ammo boxes to reload

isn't that neat?

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I added a health system and an invincibility function! Next, I plan to add a knockback effect when the player takes damage...

Oh, and there’s a ton of bugs I still need to fix.

#gamedev #indiedev #indiegame

I have taken a turn in tweaking everything I made up until this very moment!
(This has to be the first ever legitemate devlog for this lol)

The header art is present by @hooded-the-original by the way!!!

Greybox continues. This is a part of the depot level that is less about processing goods and more about multi level office space.

Witness the evolution of the slime enemy. What started as a simple blob has turned into a small army of slimy creatures.

A đ—¯đ—ŋ𝗮đ—ģ𝗱 đ—ģ𝗲𝘄 𝗴𝗮đ—ē𝗲đ—Ŋ𝗹𝗮𝘆 𝘁đ—ŋ𝗮đ—ļ𝗹𝗲đ—ŋ of 𝗖đ—ĸ𝗡𝗙𝗜𝗡𝗘𝗗: 𝗟𝗲𝗮𝘃đ—ļđ—ģ𝗴 đ—ĸ𝗞𝗕-đŸ­đŸ¯đŸ° will be shown for the first time exclusively at the upcoming HORROR GAME AWARDS!

SUPER STOKED to be featured in this awesome event
đ—ļđ—ģ đ—ŧđ—ģ𝗹𝘆 đŸŗ 𝗱𝗮𝘆𝘀!
You should check it out!
https://thehorrorgameawards.com/

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I added Crates, Barrels & Bales đŸ¤¯

#indiedev #gamedev #videogames

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#screenshotsaturday is here!

And I have a sneak peek from "Welcome Back, Commander".

Behold, the mighty Cthulu!