general in Indie Game

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Well i'm cooked for real...

An update to the quest system has been made. You can now track quest objectives via the map by selecting them within the quest menu section. Further details can be seen via the patch notes on the main menu.

Here it is! This is one of the first physical puzzles that emerged when the game was starting to take shape.

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Converted all vehicles to be rear wheel drive

Now they accelerate much quicker

Also made some AI Vehicles to be faster than the player

Alright, let's get down to the nitty-gritty. Why do I like horror games? It's not like I'm some kind of masochistic monster, you know?

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Every poster has a story. Let's explore together!

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ascension to heaven ahh vibe

#geometrydash #gd #game

Thanks to @FutureFriendsVG reaching out and asking us to cover #TavernTalkGame DLC we were able to record and upload this more.

Go check it out and wishlist it today. It's worth 2 1/2 to 3 hours of enjoyment😁🤘❤️https://youtu.be/lmfo0Ah1tCs

https://youtu.be/lmfo0Ah1tCs
https://youtu.be/lmfo0Ah1tCs
https://youtu.be/lmfo0Ah1tCs

Potato Farm

New Devlog!🚨 In this episode, I showcase updates on Lobo’s Shooting, Aiming, and Stealth systems, plus my UI workflow using Figma & Illustrator. Check it out! 🎮✨

https://youtu.be/Cq_KEGDyRYk

https://youtu.be/Cq_KEGDyRYk
https://youtu.be/Cq_KEGDyRYk
https://youtu.be/Cq_KEGDyRYk