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What do you think?

cool idea, i would add some sort of story mode. That would ne kinda cool

Reminds me those flash games back then. Needs a lot of luck and blessing from RNG.

Привет разработчик игр сделай игры на android пожалуйста компьютер у меня нету

Cattenburg is the codename for our digital cat-themed card game that is being developed after the success of our Ludum Dare 47 entry: The Curse of Cattenburg. We were exceptionally proud to rank 3rd in Graphics and 12th Overall in the LD47 Jam! We really loved making the game and have decided to develop the card-game portion of the game further. Follow the games development on my Twitch channel!

cattenburgboardmanual.png

Card Game Mechanics

A brief overview of the card game mechanics are as follows:

  • The card combat pits two parties against one another.

  • Party members' identities come from the combination of their attributes (Power, Wisdom, Luck and Vitality) along with their unique special ability.

  • Party members can only attack by utilising the cards laid out in the centre of the board, but those cards are face down. 

  • A party must spend Actions Points to reveal these cards, but also spend action points to place a party member on the card in order to perform that cards action. 

  • The cards include a variety of attack cards, survival cards and special cards. 

  • At the end of the turn, used cards are replaced and any unused cards are flipped back over. 

  • Memorising the placement of unused cards placement will therefore help you, though fresh cards being added to the board each turn keeps your options open.

Overarching Game-loop Mechanic

We have a lot of exciting ideas that will allow players to customise and tailor their party and their abilities as their adventure goes on. The card game is used to resolve combat situations, however your party persists between combat. The intended game loop would be that you set out for adventure, with a variety of paths you can take towards your adventure's destination. These will often involve fighting off enemies, but also will provide opportunities for a player to:

  • Find new party members

  • Recover health

  • Add or Remove cards from your deck

  • Acquire support cards and trinkets

  • Participate in chance-based events

The player will decide which routes to take; choose new cards to add to their deck after victory; decide which heroes will form your party of three.

Deck Building 

Each play through gives you a clean slate to work from. You'll be able build your party from a roster of available adventurers, but importantly - you'll be building your deck too. Your deck consists of the cards that are laid face-down during the card game, that in turn provide your characters with actions they can perform. You will not build a deck prior to adventuring, but instead you will add to your deck during your adventure.

Successfully defeating enemies will reward you with a small selection of cards for you to choose from to add to your deck. Specific locations on the map or random chance events will also allow for cards to be added or removed from your deck. This allows the player to build a deck that suits their party composition, whilst attempting to synergise their card choices as they go. Building your own deck in this way allows players to sway the odds in their favour, increasing the odds of favourable cards being revealed during the card game.

Keep in touch

Join the other Cattenburgians on the community discord:  https://discord.gg/ftmjCq2

#strategy #cardgame #rpg #cats #ccg #deckbuilding



all-ages
Cartoon Violence
Fantasy Violence
Comical Shenanigans

A week of development (thanks to the wonderful Brainoid) has the current implementation of Cattneburg Deckbuilding feeling better! We play through a round of the game, analyse issues we come across and discuss how to address them!
https://youtu.be/ejNZe-tl9KE

Cattenburg Devlog: Deckbuilding - Update #2
Join Bora and Dan as they play a new build of Cattenburg with some early Deck Building mechanics implemented.Honest Dan is a professional game developer base...
https://www.youtube.com/watch?v=ejNZe-tl9KE

Cattenburg: Deckbuilding!

We've found time to get some work done on the project again! Brainoid has done some great work getting the first steps of deckbuilding into a build!

Watch the three hour stream discussing it here:
https://youtu.be/v6fK3l9p-Gg

😻🎴

Cattenburg Devlog: Deckbuilding
Join Bora and Dan as they play a new build of Cattenburg with some early Deck Building mechanics implemented.
https://www.youtube.com/watch?v=v6fK3l9p-Gg

Greetings Adventurers from the Cattenburg dev team! We hope you've all been keeping well during a difficult year or so!

Development is still stalled unfortunately, due to our busy lives & other projects. We get back onto Cattenburg in 2021 😻 Patience 🙏

Hey Cattenburgians! As mentioned in the last post, I've been pushing to finish another project before returning back to Cattenburg dev. I'm making progress, but it can be slow alongside full time Dev job! Thanks for your patience, adventurers! 🐾⚔️

Happy New Year, Adventurers! A quick update from the devs.

We have been re-designing Cattenburg's Support Cards to work with Deck-Building and present the player with more opportunities to make decisions.

Whilst waiting for the next Testing Build to be ready, it seems that Tank has decided to spend his days defending other areas of importance...

Stonehenge, you are in good hands.

Adding Juice to Combat in Cattenburg

Introducing a Campaign: Creating a way for players to progress and make meaningful choices on their adventure.

Cattenburg currently has one shared deck that is dealt down in front of both players and shared. We're looking into different options to allow players to build their own deck.