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The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)
Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. π #UnrealEngine #gamedev
Cooking today. Proof of concept to Increment and Decrement ANY UEnum;
ie. ValueA -> ValueB -> ValueC -> ValueD -> (wrap to) ValueA
For UEnum Assets AND CPP defined UEnums, whether you own/control them or not.
@NEOWIZ_QUEST
's NARRATIVE JAM has begun!
Create an original narrative / story game in 10 days for a chance to win cash!Β
Join the game jam:Β https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests:Β https://bit.ly/narrativejamquests
It's been a lot of work to make Unreal Engine 5 do various "2D Retro Effects" but there's progress made.
This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.
When Dr Wily goes HARDSTYLE
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
















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