5 years ago

A high poly mimic model I've been working on here and there in my spare time

#3dart #hipoly #mimic #monster #fantasy




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Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Voidstone now includes highly advanced QoL features, like a pause menu!

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Muffy is looking real retro with #GameJoltColors25

I really liked this new approach I used for this one. I want to do another someday.

I hope you guessed Ham Sandwich.

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.