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The Warrior was re-designed.
Like, share, tell me what you think.
Intro Video..I think the end of the sequence needs some tweaking.
Sample start screen..
Targeting play test on some enemy characters.
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.
Updated version, will stick with this one for now..
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Added a new health bar. Color and opacity will be the same as the player body color.
Simple splash screen...
Found this in the archive. ZELDA style targeting in Unreal Engine.
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