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Found this in the archive. ZELDA style targeting in Unreal Engine.
LOOK WHAT I'VE FOUND, is this the Master's Sword?
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...
The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.
Weapon Play Test..
Updated version, will stick with this one for now..
Targeting play test on some enemy characters.
The Hero..
The Warrior was re-designed.
Like, share, tell me what you think.
Intro Video..I think the end of the sequence needs some tweaking.











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