Game
Fragment

3 years ago

Basic character design. More armor will be added as the story progresses...




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Weapon Play Test..

Intro Video..I think the end of the sequence needs some tweaking.

The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.

Simple splash screen...

Working on a new color scheme..adding some finishing touches to the textures.

Added a new health bar. Color and opacity will be the same as the player body color.

Sample start screen..

Targeting play test on some enemy characters.

Found this in the archive. ZELDA style targeting in Unreal Engine.

Updated version, will stick with this one for now..