Game
Fragment

3 years ago

Basic character design. More armor will be added as the story progresses...




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The Hero..

Simple splash screen...

Targeting completed on interactables. Now to test on some enemies :)

Working on a new color scheme..adding some finishing touches to the textures.

Sample start screen..

The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.

The Warrior was re-designed.

Like, share, tell me what you think.

Found this in the archive. ZELDA style targeting in Unreal Engine.

Weapon Play Test..

LOOK WHAT I'VE FOUND, is this the Master's Sword?