Game
Fragment

2 years ago

Basic character design. More armor will be added as the story progresses...




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Intro Video..I think the end of the sequence needs some tweaking.

Working on a new color scheme..adding some finishing touches to the textures.

Found this in the archive. ZELDA style targeting in Unreal Engine.

Sample start screen..

The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.

Simple splash screen...

Added a new health bar. Color and opacity will be the same as the player body color.

The Warrior was re-designed.

Like, share, tell me what you think.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

The Hero..