Game
Fragment

3 years ago

Basic character design. More armor will be added as the story progresses...




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Working on a new color scheme..adding some finishing touches to the textures.

The Warrior was re-designed.

Like, share, tell me what you think.

Found this in the archive. ZELDA style targeting in Unreal Engine.

Added a new health bar. Color and opacity will be the same as the player body color.

The Hero..

Targeting completed on interactables. Now to test on some enemies :)

Weapon Play Test..

Intro Video..I think the end of the sequence needs some tweaking.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Targeting play test on some enemy characters.