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3 years ago

Targeting play test on some enemy characters.




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Updated version, will stick with this one for now..

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Simple splash screen...

The Hero..

Sample start screen..

Weapon Play Test..

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...

Added a new health bar. Color and opacity will be the same as the player body color.

Found this in the archive. ZELDA style targeting in Unreal Engine.