Loading...
1
Game
Fragment
3 years ago

Targeting play test on some enemy characters.




0 comments

Loading...

Next up

Found this in the archive. ZELDA style targeting in Unreal Engine.

Targeting completed on interactables. Now to test on some enemies :)

Intro Video..I think the end of the sequence needs some tweaking.

The Hero..

Updated version, will stick with this one for now..

Added a new health bar. Color and opacity will be the same as the player body color.

Weapon Play Test..

The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.

Sample start screen..

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.