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42
2 years ago

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now




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I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

I'm sure she doesn't mean any harm...

Working on the mech selection in the main menu. One of these will be in the final game.

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

I hope you guessed Ham Sandwich.

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Ukiyoe style experiment...

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.