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41
1 year ago

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now




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Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Ukiyoe style experiment...

@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

Our 2024 Advent Calendar has opened! Day 23: @Distant-Dimensions is a great Creator who creates 2D and 3D art and animations! They're also a game dev and music producer! Accept the quest and give them a follow to get Coins and a seasonal sticker!

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

I'm sure she doesn't mean any harm...

Our 2024 Advent Calendar has opened! Day 30: @danimarti is a great Creator who 3D artist, and game developer who posts updates about their upcoming game Lobo. Accept the quest and give them a follow to get Coins and a seasonal sticker!

Working on the mech selection in the main menu. One of these will be in the final game.