Game
Neamee
2 years ago

At current development point I'm experimenting with my own new game architecture needed to make my games development more structured, stabled and faster.
As new architecture will be finished - Neamee project will be migtrated on it.




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Working on character animations with new controller system. Video was recorded at 33% of normal speed

A little corrections of main character's look. Dry and wet states.

I'm continuing to improve character movement animations. Animations and their settings have been updated, and a foot position correction system has been added using inverse kinematics. I'm still not happy with the result.

Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.

Small content update: Animated alien switch added

New character animations with new controller system at 100% speed

Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.

Added details to main character's look