Next up
New thumbnail
A little corrections of main character's look. Dry and wet states.
Small episode from plot - Falling into transformation portal
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
Next iteration of Main menu design Added some VFX and animations
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.
Visual representation of active suit amplifiers.
First iteration in loading screen design
Main character design changed.
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