Game
Neamee
2 years ago

At current development point I'm experimenting with my own new game architecture needed to make my games development more structured, stabled and faster.
As new architecture will be finished - Neamee project will be migtrated on it.




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A pair of pieces of art describe Neamee's game world

Small content update: Animated alien switch added

Added details to main character's look

A little corrections of main character's look. Dry and wet states.

Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress

Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.

And more Main theme music!