Game
Neamee
2 years ago

At current development point I'm experimenting with my own new game architecture needed to make my games development more structured, stabled and faster.
As new architecture will be finished - Neamee project will be migtrated on it.




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Small content update: Animated alien switch added

A little corrections of main character's look. Dry and wet states.

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

Working on character animations with new controller system. Video was recorded at 33% of normal speed

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.

I'm continuing to improve character movement animations. Animations and their settings have been updated, and a foot position correction system has been added using inverse kinematics. I'm still not happy with the result.

New thumbnail

Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.

Added details to main character's look