Next up
Basic character design. More armor will be added as the story progresses...
Added a new health bar. Color and opacity will be the same as the player body color.
Targeting completed on interactables. Now to test on some enemies :)
Updated version, will stick with this one for now..
Weapon Play Test..
Found this in the archive. ZELDA style targeting in Unreal Engine.
The Hero..
Sample start screen..
Working on a new color scheme..adding some finishing touches to the textures.
The Warrior was re-designed.
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