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Targeting play test on some enemy characters.
The Warrior was re-designed.
Like, share, tell me what you think.
The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.
Updated version, will stick with this one for now..
Sample start screen..
Added a new health bar. Color and opacity will be the same as the player body color.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Simple splash screen...
Basic character design. More armor will be added as the story progresses...
LOOK WHAT I'VE FOUND, is this the Master's Sword?











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