
Next up
LOOK WHAT I'VE FOUND, is this the Master's Sword?
Targeting completed on interactables. Now to test on some enemies :)
Working on a new color scheme..adding some finishing touches to the textures.
The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.
The Hero..
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...
Updated version, will stick with this one for now..
Sample start screen..
Found this in the archive. ZELDA style targeting in Unreal Engine.











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