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3 years ago

Weapon Play Test..




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Sample start screen..

Targeting completed on interactables. Now to test on some enemies :)

Updated version, will stick with this one for now..

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

LOOK WHAT I'VE FOUND, is this the Master's Sword?

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Working on a new color scheme..adding some finishing touches to the textures.

Found this in the archive. ZELDA style targeting in Unreal Engine.

Simple splash screen...

Added a new health bar. Color and opacity will be the same as the player body color.