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Next up
Basic character design. More armor will be added as the story progresses...
Sample start screen..
Intro Video..I think the end of the sequence needs some tweaking.
Added a new health bar. Color and opacity will be the same as the player body color.
Updated version, will stick with this one for now..
Simple splash screen...
Working on a new color scheme..adding some finishing touches to the textures.
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...
Found this in the archive. ZELDA style targeting in Unreal Engine.
Targeting completed on interactables. Now to test on some enemies :)











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