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3 years ago

Weapon Play Test..




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Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.

Sample start screen..

Found this in the archive. ZELDA style targeting in Unreal Engine.

Added a new health bar. Color and opacity will be the same as the player body color.

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

LOOK WHAT I'VE FOUND, is this the Master's Sword?

Targeting play test on some enemy characters.

Working on a new color scheme..adding some finishing touches to the textures.

Simple splash screen...