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3 years ago

Weapon Play Test..




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The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Updated version, will stick with this one for now..

Basic character design. More armor will be added as the story progresses...

Added a new health bar. Color and opacity will be the same as the player body color.

Working on a new color scheme..adding some finishing touches to the textures.

The Hero..

Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...

Targeting completed on interactables. Now to test on some enemies :)

Found this in the archive. ZELDA style targeting in Unreal Engine.