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Next up
Added a new health bar. Color and opacity will be the same as the player body color.
Simple splash screen...
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Targeting completed on interactables. Now to test on some enemies :)
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.
Basic character design. More armor will be added as the story progresses...
The Hero..
Sample start screen..
Intro Video..I think the end of the sequence needs some tweaking.











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