
Next up
The Hero..
Targeting completed on interactables. Now to test on some enemies :)
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
LOOK WHAT I'VE FOUND, is this the Master's Sword?
The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.
Added a new health bar. Color and opacity will be the same as the player body color.
Updated version, will stick with this one for now..
Working on a new color scheme..adding some finishing touches to the textures.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Targeting play test on some enemy characters.











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