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Found this in the archive. ZELDA style targeting in Unreal Engine.
Targeting completed on interactables. Now to test on some enemies :)
Sample start screen..
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Intro Video..I think the end of the sequence needs some tweaking.
Working on a new color scheme..adding some finishing touches to the textures.
Simple splash screen...
LOOK WHAT I'VE FOUND, is this the Master's Sword?
Updated version, will stick with this one for now..
The Warrior was re-designed.
Like, share, tell me what you think.











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