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3 years ago

Weapon Play Test..




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Targeting completed on interactables. Now to test on some enemies :)

Updated version, will stick with this one for now..

Added a new health bar. Color and opacity will be the same as the player body color.

LOOK WHAT I'VE FOUND, is this the Master's Sword?

The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

Basic character design. More armor will be added as the story progresses...

Intro Video..I think the end of the sequence needs some tweaking.

Found this in the archive. ZELDA style targeting in Unreal Engine.

The Warrior was re-designed.

Like, share, tell me what you think.