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Game
Fragment
3 years ago

Weapon Play Test..




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Basic character design. More armor will be added as the story progresses...

Sample start screen..

Intro Video..I think the end of the sequence needs some tweaking.

Added a new health bar. Color and opacity will be the same as the player body color.

Updated version, will stick with this one for now..

Simple splash screen...

Working on a new color scheme..adding some finishing touches to the textures.

Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...

Found this in the archive. ZELDA style targeting in Unreal Engine.

Targeting completed on interactables. Now to test on some enemies :)