Next up
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
player UI is coming together.
new booklets, and more updates to current booklets inbound.
the biggest news is that the new racial booklet will feature a very fun new race.
playable races v0.5 is out.
i have my work cut out for the next one but i have added:
-gremlins
-valravn
-chaotic jotun
-minor rewrites and rebalances
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
latest update to the midgard map based on recent campaigns.
a carrington event has occurred in NW Europe. Germany is in civil war.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
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