Game
Crash Bandicoot: Landed
1 year ago

Btw, if there's anyone that knows what's causing the exported version to be bugged to hell compared to the editor version contact me. It's really frustrating dealing with shit like that, so anyone more knowledgeable about Godot exports just DM me




0 comments

Loading...

Next up

Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it

Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.

May as well drop another preview

Did some work on a new area, nothing here *yet*

Development has Re-started! Read below..

Not Dead Yet!

Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)