Changes in the update?
Magnet Ball power up
Visual feedback for score
Visual feedback for scoring
Changes to camera and time manipulation
And a few more.
More detailed thoughts here:
https://ventedpennies.itch.io/voxel-fight/devlog/68174/update-217
Next up
Update coming soon!
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
A quick clip of the world scoreboard in action.
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
New characters and intro sequence
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
Check it out!
Some updates for Voxel Fight, check it out!










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