Changes in the update?
Magnet Ball power up
Visual feedback for score
Visual feedback for scoring
Changes to camera and time manipulation
And a few more.
More detailed thoughts here:
https://ventedpennies.itch.io/voxel-fight/devlog/68174/update-217
Next up
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
A quick clip of the world scoreboard in action.
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
The new artwork in action
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Some updates for Voxel Fight, check it out!
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
New characters and intro sequence
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