


Check out this character model by Arystan Aubakir!
Next up
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
Voidstone now includes highly advanced QoL features, like a pause menu!
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm sure she doesn't mean any harm...
Working on the mech selection in the main menu. One of these will be in the final game.
Here's my Bandit Trap #BanditDesign I made in Blender! What better design for a bandit than one of the most famous bandits, Robin Hood!

I hope you guessed Ham Sandwich.











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