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Voidstone now includes highly advanced QoL features, like a pause menu!

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

I hope you guessed Ham Sandwich.

Happy Devruary! Devruary Day 28 celebrates @Decrypt ! He's the game dev behind Fractal! We also have a question for the devs of Game Jolt: What game dev skill are you trying to level up next?

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Here's the promotional art we made for #DOLLMAKER, a game where you risk your life in a doll-making contest!

Concept Art, Logo & Textures by: @templeofevil_

#indiedev #unity #unity3d #gamedev #pointandclick #horror #strategy

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

We heard you and he too! So your most favorite Jester is back in business after his vacation and got back in our park! Come visit Colis The Jester at Darkheim in Corvus Fantasy World!

Ukiyoe style experiment...