4 years ago

Check out this stylized character bust by Joker Y, I love these hand-painted textures!

https://www.artstation.com/artwork/mD8bqE

#3dart #lowpoly #character #stylized #npbr #handpainted




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Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

I hope you guessed Ham Sandwich.

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

Ukiyoe style experiment...

Otis in Underwater 🌊

Getting pretty close to the style and rendering features that I want in Unity for this project.

Modeled in Blender and rendered in Unity.

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

I don't even count this as a Devlog but i made a very short animation test with Belle's model

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.