Game
Fling
7 years ago

Close to release and some ideas for the future


Hey everyone!
Fling will be most likely released next week, after I worked on it for nearly a month. I like this project scope because it allows me to make something interesting and do it with my current level of discipline.
So I decided to do a game a month, or at least to try.

Because of that I set up a Newsletter so that you can follow along easily.
Here’s the link to it, subscribe if you’re interested

This way you can pretty easily get involved with my projects and give me some interesting ideas and feedback for the future.



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Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

Behind the Scenes look at how the Endless mode works

Our new trailer has just dropped as a part of the Best Indie Games Summer Showcase and I'd love to share it with you: https://www.youtube.com/watch?v=RX6jErdzqo4

Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

Building our Levels

Hey everyone! Today we're pulling back the curtain a little and giving you a peek at how we actually build the world of Dark Queen of Samobor. Follow us for more!

Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!

I refined endless a bit...

Me, myself and I are the best! LOL