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Mega Man: The Rulers of Space
9 months ago

Debug 'kill all loaded enemies' on R1 lol.

It's a test of my "Shared Event Asset" system concept for #UnrealEngine.

It might not mean much to most people, but it could help make Events much easier to setup. Technical details in replies.




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How do y'all feel about scanlines?

Automatic scaling and swapping Retro Camera properties on the fly.

I hope I can show that #UnrealEngine5 can do good Retro 2D too! #gamedev #megaman #unrealengine

I've been trying out Linux (Ubuntu), instead of Windows, this weekend. It has been working very well, and it is so much better and faster than Windows! Unreal Engine Editor works SO MUCH SMOOTHER on Linux too!

In-Game music! What I found out about Meta Sounds in #UnrealEngine5 #gamedev

👉 https://youtu.be/p0iZ9mZ-qKY

(Twitch is down for some reason, sorry!)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

You have no idea how SICK I am of having to setup this Cast branch over and over. Never again! #unrealengine #unrealengine5

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Project Update for Mega Man the Rulers of Space - then - checking out the excellent Color Mod for Mega Man 4 (GameBoy) by MarcMax (not me, the other Marc)!

🔴 https://youtu.be/ADt0Oo_FCs0 🔴 https://www.twitch.tv/marcdwyz

It's my birthday! But the present is for all of you.

Enemy objects now explode into parts, similar to some other Mega Man titles.

#gamedev #UnrealEngine #megaman

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

There was another flood here. My wife and I are fine this time, but many others were hit... It's awful to see places you know under water like this.