Game
HARMONY VOID

5 years ago

expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched




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some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

player UI is coming together.

ingame machines and gameplay build progressing.

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

new level design, new gameplay changes, and now a new playermodel

new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more

minor progress on the new procgen code

testing the mood and ambience of things as i get player control systems wired into the text frontend.

the UI states work now.