Game
HARMONY VOID

5 years ago

expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched




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minor progress on the new procgen code

first item: more new enemies for the roster.

second item: level generation is now able to give the ship a stable hull. this took a while because as it turns out the math to determine "outside edge of the ship" was a bit more complex then first intended.

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

new level design, new gameplay changes, and now a new playermodel

HUD test

good news: endless generation of multiple ships is possible, as is progression with travel

bad news: crossing a gap for five boring minutes is unacceptable

possible solution: no more spaceships? switch to endless terrain?

player UI is coming together.

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

new procgen code testing, day 2