Next up
good news: endless generation of multiple ships is possible, as is progression with travel
bad news: crossing a gap for five boring minutes is unacceptable
possible solution: no more spaceships? switch to endless terrain?
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
HUD test
ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
ingame machines and gameplay build progressing.
the UI states work now.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
...
player UI is coming together.











0 comments