Game
HARMONY VOID

4 years ago

expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched




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the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

ingame machines and gameplay build progressing.

player UI is coming together.

good news: endless generation of multiple ships is possible, as is progression with travel

bad news: crossing a gap for five boring minutes is unacceptable

possible solution: no more spaceships? switch to endless terrain?

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

HARMONY VOID is back ontrack with some huge design improvements and a setting change back to outerspace proper, specifically onto smaller scale procedurally generated spaceships.

new level design, new gameplay changes, and now a new playermodel

minor progress on the new procgen code

the UI states work now.