Finished another quick and fun little project that I modeled and textured in Blender over the last couple days :D
ArtStation:
https://www.artstation.com/artwork/L3GN9w
Concept by JiaYing Liang:
Next up
Getting pretty close to the style and rendering features that I want in Unity for this project.
Modeled in Blender and rendered in Unity.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Working on the mech selection in the main menu. One of these will be in the final game.
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Ukiyoe style experiment...
I hope you guessed Ham Sandwich.
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