Next up
new level design, new gameplay changes, and now a new playermodel
ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results
new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more
...
minor progress on the new procgen code
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
new procgen code testing, day 2
the UI states work now.
player UI is coming together.
limited working code for painting planets, not all the sections work right just yet, sadly.
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