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54
3 years ago

For day 151 of coding, I made it to where the player can moonwalk as long as a button is held

Hee hee




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For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

My game in 50 seconds #indiedev #Gamedev #steam

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet