
For day 151 of coding, I made it to where the player can moonwalk as long as a button is held
Hee hee
Next up
For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet
For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes
For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit
For day 992 of coding, I'm making progress on the camera adjustment
For day 983 of coding, I have found that the weird sprite issue only happens within the forest maze. I haven't managed to figure out why though
For day 994 of coding, I've adjusted the distance at which the camera will start moving. It looks a litter better than before
For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue
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