
For day 167 of coding, I made a ice state for the weapon
When fired it creates a small field for a brief moment. The attack area is indicated by the misty particle effect
Next up
For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas
For day 1083 of coding, it looks like I got the title fade to work properly now
For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence
For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.
Merry Christmas Everyone
For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade
For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point
For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade















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