
For day 175 of coding, I made an enemy that chases the player
It doesn't do anything else at the moment
Next up
For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad
For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops
For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally
For day 1189 of coding, I haven't gotten the timer reset to work quite yet
For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet
For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet
For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing















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