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24
2 years ago

For day 207 of coding, the plant enemy can take damage now

I've also made it a stationary enemy; meaning that it cannot be forcefully moved by attacks like the wind shot




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For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet

For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes

My game in 50 seconds #indiedev #Gamedev #steam

For day 980 of coding, I have fixed the issue found with the east/west exits

For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving

For day 983 of coding, I have found that the weird sprite issue only happens within the forest maze. I haven't managed to figure out why though

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue