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21
2 years ago

For day 228 of coding, I've made alterations to the code for shooting the orbiting projectile

It can now have two projectiles orbiting around the firing path on opposite sides




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For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

My game in 50 seconds #indiedev #Gamedev #steam

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence