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20
3 years ago

For day 231 of coding, I've updated the spawner to include one of the plants now

I've also changed how they move outside of the room so they won't just pop in when created




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For day 1196 of coding, I have applied the timer codes to work with vertical movement. No issues so far

For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

My game in 50 seconds #indiedev #Gamedev #steam

For day 1194 of coding, I did some testing to see if anything weird happens if I stopped in the middle of pushing. It appears to be functioning as it is right now, but still needs work

I've created a new form of parkour in Weefager! What do you think?

For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down