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13
2 years ago

For day 236 of coding, the plant will now lob the projectile at the player's position rather than throwing it a set distance towards the player




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For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

For day 983 of coding, I have found that the weird sprite issue only happens within the forest maze. I haven't managed to figure out why though

For day 979 of coding, I'm working on a way to stop the player during the exit. Nothing to show yet, but I did see something weird during recorded that will be investigated later

My game in 50 seconds #indiedev #Gamedev #steam

For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location

For day 980 of coding, I have fixed the issue found with the east/west exits

For day 992 of coding, I'm making progress on the camera adjustment

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes