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23
2 years ago

For day 239 of coding, I made a bouncing object

I'm not sure what I will use it for in this game, but I can see this being handy somewhere




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For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

For day 916 of coding, I've found that the player can fit between the trees. I've successfully blocked off the areas at the top, but I will need to do the same with the bottom half while looking natural

For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing

My game in 50 seconds #indiedev #Gamedev #steam

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are

For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 923 of coding, I made some local variables to use for the textboxes. This will ensure that the code reading will go faster by reducing the number of calculations needed