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14
2 years ago

For day 245 of coding, I made further adjustments to the code for displaying cursors

The cursors now close in on the currently selected text




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For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate

For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are

My game in 50 seconds #indiedev #Gamedev #steam

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later