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9
2 years ago

For day 246 of coding, I've noticed that the code for displaying the title menu was written differently than the pause menu

I made adjustments to the title menu's code to allow for better spacing, and included the cursors as well




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For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later

For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing

My game in 50 seconds #indiedev #Gamedev #steam

For day 923 of coding, I made some local variables to use for the textboxes. This will ensure that the code reading will go faster by reducing the number of calculations needed

For day 912 of coding, you can now cycle between both options in the pause menu

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are