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41
2 years ago

For day 253 of coding, I wrote some code utilizing the draw_tile function in order to draw tiles across the map in-game

This will be useful in randomly generated rooms




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For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes

For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

For day 980 of coding, I have fixed the issue found with the east/west exits

My game in 50 seconds #indiedev #Gamedev #steam

For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition

For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet

For day 983 of coding, I have found that the weird sprite issue only happens within the forest maze. I haven't managed to figure out why though

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue