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26
1 year ago

For day 393 of coding, I have made an option menu where you can change the textbox borders




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For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in

For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there

For day 862 of coding, I made the resources' hitbox visible when debug is on

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For day 860 of coding, I made the south exit for the forest

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For day 868 of coding, I am following along on the basics of shaders. part of the tutorial showed me how to apply a greyscale effect to a sprite. Of course the effect is just for testing

For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area

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For day 865 of coding, I have finally fixed the issue with the grid flags during map creation