![](https://m.gjcdn.net/video-poster/900/35299187-gc6vqdiw-v4.webp)
For day 582 of coding; to try and pinpoint where the collision problem lies, I have disable the corner checks. The problem that I have been trying to correct has remained the same if not worsened. I think I'm getting closer to the cause
Next up
For day 768 of coding, I am current working on animation to use different tools. I will show each one as they are completed
This is my pixelated entry for the #WarThunderSticker quest
For day 766 of coding, I've started making changes to allow for a new sprite for the player character
character sprite is from the "Legend of Zink" asset pack by Balloon Cart
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 769 of coding, I am making progress on the animation; and I've also started making a new state that will have the animation play
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 762 of coding, I have redesigned the tree resource and included it in the resource spawning code. I do need to refine the code to prevent overlapping, and also improve detection
For day 764 of coding, I have fixed the issue with how the tree resource is drawn
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 765 of coding, I made another tree that will take more hits to chop down. I will later need to put in animation, or some other way to indicate that the tree is being hit
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