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42
4 months ago

For day 629 of coding, I've coded in the ability to toggle between two different size maps or off




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For day 765 of coding, I made another tree that will take more hits to chop down. I will later need to put in animation, or some other way to indicate that the tree is being hit

For day 763 of coding, I am making progress on correcting the tree spawn; but there is still some work that needs to be done

For week 56 of my pixel art, I made a simple desert with a GB palette within the GB resolution (upscaled x10)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 762 of coding, I have redesigned the tree resource and included it in the resource spawning code. I do need to refine the code to prevent overlapping, and also improve detection

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 767 of coding, I've now enabled the sprite walk animation for the four cardinal directions

For day 766 of coding, I've started making changes to allow for a new sprite for the player character

character sprite is from the "Legend of Zink" asset pack by Balloon Cart

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 764 of coding, I have fixed the issue with how the tree resource is drawn