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39
2 months ago

For day 629 of coding, I've coded in the ability to toggle between two different size maps or off




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For week 46 of my weekly pixel art, I made a NES-styled rendition of the Little Ghost from Hollow Knight

For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

For day 688 of coding, I have reduced the floor tiles to fit the 16 x 16 tile size. I like how it turned out

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 692 of coding, I have implemented the tile collision code to the dash and allowing the dash to end upon hitting the lake's edge

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 693 of coding, I have found and fixed an issue where some collisions wouldn't completely set the speed to zero