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25
2 months ago

For day 635 of coding, I have noticed that the path-making code is overwriting some walls in the center of some rooms. It now appears to be corrected so far




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For day 690 of coding, I have it to where some tiles cannot be walked on. The collision looks to be in need of adjustments, but the main function works well

For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

For day 693 of coding, I have found and fixed an issue where some collisions wouldn't completely set the speed to zero

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 692 of coding, I have implemented the tile collision code to the dash and allowing the dash to end upon hitting the lake's edge

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For week 46 of my weekly pixel art, I made a NES-styled rendition of the Little Ghost from Hollow Knight