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25
9 months ago

For day 635 of coding, I have noticed that the path-making code is overwriting some walls in the center of some rooms. It now appears to be corrected so far




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For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

My game in 50 seconds #indiedev #Gamedev #steam

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu