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27
4 months ago

For day 716 of coding, I made sure the player can move after dashing into the lake's edge




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For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources

For day 831 of coding, I made sure the new function works for the rocks as well. I've also adjusted the speed on the item pickups

For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop

Snag a new avatar frame and a sticker pack or two!

Remember, every purchase supports our creators and our community!

Support creators, shop on Game Jolt! #broadcast

For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

For day 841 of coding, I am now working on building a method to locate the array flags needed to check for placement

For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 833 of coding, I gave the pickups a bit of bounce when they appear. Some adjustments will be made later to make it a bit more natural