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28
1 month ago

For day 718 of coding, the state display now shows the name of the player's action state




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For day 751, I made the exit placements more random. Now I need to find a way to not have them so close to each other sometimes

For day 755 of coding, I have rocks spawning in now. I will need to adjust to have them spawn in the right spots, and not have them cluttered together

For day 758 of coding, I have put in a code that stops the rock spawning early if it starts to go into an endless loop

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 754, I am currently working on having some objects spawn in the maze now; though I haven't yet made enough progress to show it in action

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 759 of coding, I made it to where the player will go in a fixed direction upon going further in the maze. Tis is to avoid getting trapped in the trees once in the next room

For day 753, I made sure that the room number tracker goes up with each pathway traversal. The count will reset upon leaving the maze

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For week 55 of my weekly pixel art, I made an attempt at making Hatsune Miku with a limited palate