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23
6 months ago

For day 719 of coding, I have to where the horizontal and vertical speeds will be set to zero if close enough and the associated buttons are not pressed




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For day 886 of coding, I've improved the tree tops falling. It still looks off though; like it's not starting on the right position

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug

For day 880 of coding, I added a visual of the exit's collision box during debug

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 883 of coding, my first test of the falling tree tops isn't going quite right. Just need to make some adjustments

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They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

For day 891 of coding, I've added a shadow to the tree tops as they are falling to help illustrate its location

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

👨‍🚀Born from Yahaha Studios' no-code game engine ecosystem, Yahaha Games is a small publishing team with members from Finland, Singapore and China, dedicated to transforming indie games into global success. 🙌Thanks for supporting us!

For day 890 of coding, the tops now fall in the intended direction