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25
3 months ago

For day 720 of coding, I put in a special message for tonight




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For day 786 of coding, I have fixed the out of range error. Now I need to later fix the player positioning problem

For day 795 of coding, I am testing to see if it is possible to have the room construction be proportional to the room size

For the Anniversary of Digimon Adventure first airing in Japan, I made a pixel art of Koromon

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 792 of coding, I made some further alterations on the exit placement. It looks like the exits are placed more appropriately by thick areas of trees

Thanks to @TeamHalfBeard , it is Time to Morp.

Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

For day 788 of coding, I have fixed the positional problem when going room to room

For day 791 of coding, I've altered how the exits are placed a bit. This is to make sure that the exits are placed by thicker tree areas; namely the edges of the maps

@ddemkoo is a Jolter to Watch and a creator who makes games, music, art, websites, and everything else in-between! Follow @ddemkoo before the quest ends on March 11 and you'll get Coins!

For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms