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27
4 months ago

For day 721 of coding, I have animated the message some




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For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended

For day 839 of coding, I have gotten to where the new arrays can properly record spaces now. I just need to make sure that the count doesn't include the exits

For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop

Snag a new avatar frame and a sticker pack or two!

Remember, every purchase supports our creators and our community!

Support creators, shop on Game Jolt! #broadcast

For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance

For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 832 of coding, I added some depth sorting to the pickups