Game
Megaman X in Sonic Blasting Adventure
2 years ago

Fun fact: Initially, Megaman X was going to be a secret playable character in the original Sonic Blasting Adventure. As the project grew, it was split in two.




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The final update is coming.

"Light versus darkness. Good versus evil. Positive energy versus negative energy.

As the final battle approaches, only one shall survive...

...The Second Round!"

"É, tá bom..."

I have an announcement to make.

This guy finally has a name, Eryon. A name that defines what he truly is. An organic clone, an experiment out of control.

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

Version 4.0 is finally here. Better late than never.

The Showdown

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.

For now:

- X and Zero's sprites improvement

- Return of Z-Buster (More suitable for a game like this)

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.