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It's been a lot of work to make Unreal Engine 5 do various "2D Retro Effects" but there's progress made.
This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.
Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.
The item animations stay in sync always, no matter where, when, or how many spawn.
(60fps version in replies.)
LGBTQ+ Game Dev Icons:
David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)
As part of his work on KOTOR, he created the Sith Code!
The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)
Which game from last week's Summer Game Fest are you most excited to play?
Tell us in the comments below!
(You can see all the games in the article)
BIG ANNIVERSARY UPDATE!!
It's been a very difficult year. The paralysis, which I am still recovering from, and the medical bankruptcy that followed. In spite of that progress was made, maybe not as much as I'd like, but look!
When Dr Wily goes HARDSTYLE
Slide Brake by reversing direction, like many Mega Man games, but also PRESS UP to Slide Brake without changing direction! #gamedev #UnrealEngine5 #MegaMan
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