Views successfully wrangled in HTML5. Now to actually start implementing mechanics...
Next up
First mechanic "implemented"...thisisfine.jpg
You can't see them and they can't see you until they're in your LOS. Step 1 in adding enemies to Wifinite Space is complete (Step 2 is everything else).
Play the #OperaGXGameJam version here: https://gamejolt.com/games/wifinitespace/637900
A mock-up of a concept I'm toying around with in the back of my head.
So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...
Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)
https://gamejolt.com/games/wifinitespace/637900
Implemented another event type. Only three more to go and the events are complete...
And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.
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