https://www.youtube.com/watch?v=NgXRuXjcmDk
Just seeing returning to the rotating levels and having some fun. Warning: if you're sensitive to fast moving colors, don't watch.
Next up
The new artwork in action
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
What do you think of the water dragon?
Check it out!
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
Some updates for Voxel Fight, check it out!
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