https://youtu.be/-PbHDl8Z2J0?t=34 - base day lighting
https://youtu.be/-PbHDl8Z2J0?t=116 - sunset
https://youtu.be/-PbHDl8Z2J0?t=142 - night lighting and flashlight
https://youtu.be/-PbHDl8Z2J0?t=168 - rain
https://youtu.be/-PbHDl8Z2J0?t=193 - sunrise
Next up
First chapter
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
Next iteration of Main menu design Added some VFX and animations
After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!
Celebrate the parallel story to Undertale by completing these quests.
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!Â
Play the demo and wishlist the game now:Â https://bit.ly/thebuttoneffect
Main character design changed.
Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.
First iteration in loading screen design
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